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spb/forge Public MIT

Forge — LLM training from scratch in pure C++20 + Metal on Apple Silicon.

C++ 61.2% C 23% Python 7.6% TeX 7.2% CMake 1.1%
2.0 KB · 66 lines cpp
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1//-------------------------------------------------------------------------------------------------------------------------------------------------------------2//3// Metal/MTLFunctionHandle.hpp4//5// Copyright 2020-2025 Apple Inc.6//7// Licensed under the Apache License, Version 2.0 (the "License");8// you may not use this file except in compliance with the License.9// You may obtain a copy of the License at10//11//     http://www.apache.org/licenses/LICENSE-2.012//13// Unless required by applicable law or agreed to in writing, software14// distributed under the License is distributed on an "AS IS" BASIS,15// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.16// See the License for the specific language governing permissions and17// limitations under the License.18//19//-------------------------------------------------------------------------------------------------------------------------------------------------------------2021#pragma once2223#include "../Foundation/Foundation.hpp"24#include "MTLDefines.hpp"25#include "MTLHeaderBridge.hpp"26#include "MTLLibrary.hpp"27#include "MTLPrivate.hpp"28#include "MTLTypes.hpp"2930namespace MTL31{32class Device;3334class FunctionHandle : public NS::Referencing<FunctionHandle>35{36public:37    Device*      device() const;3839    FunctionType functionType() const;4041    ResourceID   gpuResourceID() const;4243    NS::String*  name() const;44};4546}47_MTL_INLINE MTL::Device* MTL::FunctionHandle::device() const48{49    return Object::sendMessage<MTL::Device*>(this, _MTL_PRIVATE_SEL(device));50}5152_MTL_INLINE MTL::FunctionType MTL::FunctionHandle::functionType() const53{54    return Object::sendMessage<MTL::FunctionType>(this, _MTL_PRIVATE_SEL(functionType));55}5657_MTL_INLINE MTL::ResourceID MTL::FunctionHandle::gpuResourceID() const58{59    return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(gpuResourceID));60}6162_MTL_INLINE NS::String* MTL::FunctionHandle::name() const63{64    return Object::sendMessage<NS::String*>(this, _MTL_PRIVATE_SEL(name));65}66