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spb/spinza

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1import type { FastifyInstance } from "fastify";2import { and, db, desc, eq, favorites, gameStatistics, games, sql, userGameStats } from "@spinza/database";3import { getGame, FIRST_GAME_RECOMMENDATIONS, CRASH_BY_SLUG, ARCADE_BY_SLUG } from "@spinza/games";4import { spinSchema, type GameCard, type GameInfo } from "@spinza/shared";5import { requireUser } from "../plugins/auth";6import { errors } from "../lib/errors";7import { flag } from "../lib/settings";8import { spin } from "../services/spin";9import { rateLimit, redis } from "../lib/redis";10import { clientIp, logSecurity } from "../lib/security";11import { z } from "zod";1213type GameRow = typeof games.$inferSelect;1415function toCard(g: GameRow, extra: { popularity?: number; favorite?: boolean; lastPlayedAt?: Date | null } = {}): GameCard {16  const s = g.summary as Record<string, unknown>;17  return {18    slug: g.slug,19    name: g.name,20    tagline: s.tagline as string,21    theme: s.theme as string,22    volatility: s.volatility as GameCard["volatility"],23    version: g.version,24    grid: s.grid as GameCard["grid"],25    minBet: s.minBet as number,26    maxBet: s.maxBet as number,27    maxMultiplier: s.maxMultiplier as number,28    features: (s.features as string[]) ?? [],29    tags: (s.tags as string[]) ?? [],30    palette: s.palette as GameCard["palette"],31    presentation: s.presentation32      ? { frame: (s.presentation as GameCard["presentation"])!.frame, backdrop: (s.presentation as GameCard["presentation"])!.backdrop, particles: (s.presentation as GameCard["presentation"])!.particles, ambience: (s.presentation as GameCard["presentation"])!.ambience }33      : undefined,34    lifecycle: g.lifecycle as GameCard["lifecycle"],35    kind: ((s.kind as string) ?? "slot") as GameCard["kind"],36    category: ((s.category as string) ?? "slots") as GameCard["category"],37    isNew: g.isNew,38    isFeatured: g.isFeatured,39    isJackpot: !!s.isJackpot,40    popularity: extra.popularity ?? 0,41    favorite: extra.favorite,42    lastPlayedAt: extra.lastPlayedAt ? extra.lastPlayedAt.toISOString() : null,43  };44}4546export async function publishedGames(): Promise<GameRow[]> {47  const rows = await db.select().from(games).where(eq(games.lifecycle, "published")).orderBy(games.sortOrder);48  return rows.filter((g) => flag(`game.${g.slug}.enabled`));49}5051export async function gameRoutes(app: FastifyInstance) {52  /** Public lobby data. When signed in, includes favorites + continue playing. */53  app.get("/api/games", async (req) => {54    const rows = await publishedGames();55    const stats = await db.select({ gameId: gameStatistics.gameId, spins: gameStatistics.spins, launches: gameStatistics.launches }).from(gameStatistics);56    const statMap = new Map(stats.map((s) => [s.gameId, s]));57    let favs = new Set<string>();58    let recent = new Map<string, Date>();59    if (req.user) {60      const f = await db.select({ gameId: favorites.gameId }).from(favorites).where(eq(favorites.userId, req.user.id));61      favs = new Set(f.map((x) => x.gameId));62      const r = await db.select({ gameId: userGameStats.gameId, at: userGameStats.lastPlayedAt }).from(userGameStats).where(eq(userGameStats.userId, req.user.id));63      recent = new Map(r.map((x) => [x.gameId, x.at]));64    }65    const live = await redis().zcount("live:players", Date.now() - 5 * 60_000, "+inf").catch(() => 0);66    const cards = rows.map((g) => {67      const st = statMap.get(g.id);68      return toCard(g, { popularity: Number(st?.spins ?? 0) + Number(st?.launches ?? 0) * 20, favorite: favs.has(g.id), lastPlayedAt: recent.get(g.id) ?? null });69    });70    return { games: cards, livePlayers: live, recommendations: FIRST_GAME_RECOMMENDATIONS };71  });7273  app.get("/api/games/:slug", async (req) => {74    const { slug } = req.params as { slug: string };75    const g = await db.query.games.findFirst({ where: eq(games.slug, slug) });76    if (!g || g.lifecycle !== "published" || !flag(`game.${slug}.enabled`)) throw errors.notFound("Game not found");77    const crashDef = CRASH_BY_SLUG.get(slug);78    if (crashDef) {79      const s = g.summary as Record<string, unknown>;80      let favorite = false;81      if (req.user) favorite = !!(await db.query.favorites.findFirst({ where: and(eq(favorites.userId, req.user.id), eq(favorites.gameId, g.id)) }));82      const info: GameInfo = {83        ...toCard(g, { favorite }),84        rtp: crashDef.rtp,85        hitFrequency: ((s.certification as { hitRate?: number } | null)?.hitRate) ?? null,86        description: crashDef.description,87        rules: crashDef.rules,88        paytable: [],89        certification: (s.certification as GameInfo["certification"] | null) ?? null,90      };91      return { game: info, definition: crashDef };92    }93    const arcadeDef = ARCADE_BY_SLUG.get(slug);94    if (arcadeDef) {95      const s = g.summary as Record<string, unknown>;96      let favorite = false;97      if (req.user) favorite = !!(await db.query.favorites.findFirst({ where: and(eq(favorites.userId, req.user.id), eq(favorites.gameId, g.id)) }));98      const info: GameInfo = {99        ...toCard(g, { favorite }),100        rtp: arcadeDef.rtp,101        hitFrequency: ((s.certification as { hitRate?: number } | null)?.hitRate) ?? null,102        description: arcadeDef.description,103        rules: arcadeDef.rules,104        paytable: [],105        certification: (s.certification as GameInfo["certification"] | null) ?? null,106      };107      return { game: info, definition: arcadeDef };108    }109    const def = getGame(slug);110    if (!def) throw errors.notFound("Game not found");111    const s = g.summary as Record<string, unknown>;112    const cert = (s.certification as GameInfo["certification"] | null) ?? null;113    let favorite = false;114    if (req.user) favorite = !!(await db.query.favorites.findFirst({ where: and(eq(favorites.userId, req.user.id), eq(favorites.gameId, g.id)) }));115    const info: GameInfo = {116      ...toCard(g, { favorite }),117      rtp: def.rtp,118      hitFrequency: cert?.hitRate ?? null,119      description: def.description,120      rules: def.rules,121      paytable: def.symbols122        .filter((sym) => sym.pays || sym.scatterPays)123        .map((sym) => ({124          symbol: sym.id,125          label: sym.name,126          // Displayed as multiples of total bet (payScale/betDivisor applied), rounded to 2 decimals.127          pays: Object.fromEntries(128            Object.entries(sym.pays ?? sym.scatterPays ?? {}).map(([k, v]) => [k, Number(((v * def.payScale) / (sym.pays ? def.betDivisor : 1)).toFixed(3))]),129          ),130        })),131      certification: cert,132    };133    return { game: info, definition: clientDefinition(def) };134  });135136  app.post("/api/games/:slug/launch", async (req) => {137    const { slug } = req.params as { slug: string };138    const g = await db.query.games.findFirst({ where: eq(games.slug, slug), columns: { id: true } });139    if (!g) throw errors.notFound();140    await db.update(gameStatistics).set({ launches: sql`${gameStatistics.launches} + 1` }).where(eq(gameStatistics.gameId, g.id));141    if (req.user) {142      // Persisted game state for meters/heat so the client can render them on load.143      const st = await db.execute(sql`select state from game_states where user_id = ${req.user.id} and game_id = ${g.id}`);144      return { ok: true, state: (st.rows[0] as { state?: unknown } | undefined)?.state ?? null };145    }146    return { ok: true, state: null };147  });148149  app.post("/api/games/:slug/spin", async (req) => {150    const user = requireUser(req);151    const { slug } = req.params as { slug: string };152    const retry = await rateLimit(`spin:${user.id}`, 240, 60);153    if (retry) {154      await logSecurity(req, "spin.suspicious", { userId: user.id, severity: "warn", meta: { slug, ip: clientIp(req) } });155      throw errors.rateLimited(retry);156    }157    const parsed = spinSchema.safeParse(req.body);158    if (!parsed.success) throw errors.badRequest("Invalid spin request.", parsed.error.flatten());159    return spin({ userId: user.id, slug, bet: parsed.data.bet, clientRoundId: parsed.data.clientRoundId });160  });161162  app.get("/api/games/:slug/history", async (req) => {163    const user = requireUser(req);164    const { slug } = req.params as { slug: string };165    const q = z.object({ limit: z.coerce.number().int().min(1).max(50).default(20) }).parse(req.query);166    const rows = await db.execute(sql`select round_id, bet, win, multiplier, balance_after, created_at, features from game_rounds where user_id = ${user.id} and game_slug = ${slug} order by created_at desc limit ${q.limit}`);167    return {168      entries: (rows.rows as Record<string, unknown>[]).map((r) => ({169        roundId: r.round_id,170        bet: Number(r.bet),171        win: Number(r.win),172        multiplier: Number(r.multiplier),173        balanceAfter: Number(r.balance_after),174        createdAt: (r.created_at as Date).toISOString(),175        features: r.features,176      })),177    };178  });179180  app.post("/api/games/:slug/favorite", async (req) => {181    const user = requireUser(req);182    const { slug } = req.params as { slug: string };183    const g = await db.query.games.findFirst({ where: eq(games.slug, slug), columns: { id: true } });184    if (!g) throw errors.notFound();185    const existing = await db.query.favorites.findFirst({ where: and(eq(favorites.userId, user.id), eq(favorites.gameId, g.id)) });186    if (existing) {187      await db.delete(favorites).where(and(eq(favorites.userId, user.id), eq(favorites.gameId, g.id)));188      await db.update(gameStatistics).set({ favorites: sql`greatest(${gameStatistics.favorites} - 1, 0)` }).where(eq(gameStatistics.gameId, g.id));189      return { favorite: false };190    }191    await db.insert(favorites).values({ userId: user.id, gameId: g.id });192    await db.update(gameStatistics).set({ favorites: sql`${gameStatistics.favorites} + 1` }).where(eq(gameStatistics.gameId, g.id));193    return { favorite: true };194  });195196  app.get("/api/user/games", async (req) => {197    const user = requireUser(req);198    const rows = await db199      .select({ slug: games.slug, name: games.name, spins: userGameStats.spins, won: userGameStats.won, wagered: userGameStats.wagered, biggestWin: userGameStats.biggestWin, biggestMultiplier: userGameStats.biggestMultiplier, lastPlayedAt: userGameStats.lastPlayedAt })200      .from(userGameStats)201      .innerJoin(games, eq(games.id, userGameStats.gameId))202      .where(eq(userGameStats.userId, user.id))203      .orderBy(desc(userGameStats.lastPlayedAt));204    return { games: rows.map((r) => ({ ...r, biggestMultiplier: Number(r.biggestMultiplier), lastPlayedAt: r.lastPlayedAt.toISOString() })) };205  });206}207208/** Definition data the renderer needs (symbols, grid, presentation). Weights are public "Game Info" data too. */209export function clientDefinition(def: ReturnType<typeof getGame> & object) {210  return {211    slug: def.slug,212    name: def.name,213    version: def.version,214    grid: def.grid,215    payModel: def.payModel,216    symbols: def.symbols.map((s) => ({ id: s.id, name: s.name, kind: s.kind, tier: s.tier, style: s.style })),217    wild: def.wild ? { id: def.wild.id, expanding: !!def.wild.expanding, sticky: !!def.wild.sticky, multiplier: !!def.wild.multiplier, exploding: !!def.wild.exploding, moving: !!def.wild.moving } : null,218    scatter: def.scatter ? { id: def.scatter.id, triggers: def.scatter.triggers } : null,219    cascades: !!def.cascades,220    spinCollect: def.spinCollect ? { symbolId: def.spinCollect.symbolId, ladder: def.spinCollect.ladder } : null,221    holdRespin: def.holdRespin ? { symbolId: def.holdRespin.symbolId, respins: def.holdRespin.respins, jackpots: def.holdRespin.jackpots } : null,222    meter: def.meter ? { id: def.meter.id, name: def.meter.name, symbolId: def.meter.symbolId, max: def.meter.max, label: def.meter.onFull.label } : null,223    heat: def.heat ? { max: def.heat.max, ladder: def.heat.ladder, bandSize: def.heat.bandSize, label: def.heat.meltdown.label } : null,224    mystery: def.mystery ? { symbolId: def.mystery.symbolId } : null,225    quantum: !!def.quantum,226    dynamicGrid: def.dynamicGrid ?? null,227    jackpot: def.jackpot ? { tiers: def.jackpot.tiers.map((t) => ({ id: t.id, multiplier: t.multiplier })) } : null,228    pickBonuses: def.pickBonuses?.map((b) => ({ id: b.id, name: b.name, cells: b.cells, picks: b.picks })) ?? [],229    minBet: def.minBet,230    maxBet: def.maxBet,231    maxMultiplier: def.maxMultiplier,232    volatility: def.volatility,233    presentation: def.presentation,234    featureNames: def.featureNames,235  };236}237